Articles I Have Written
Wiz-War Game Development Blog
- And so the saga begins...
- Progress so far...
- Custom GameAction and GUI Progress...
- Template Art, Drop-Shadows and Dragging... (oh my!)
- Timer Countdown Widget and GameControllers
- Windowed Mode Fix, UI Layout, Buttons, Cursor Hinting, and Chat Enhancements
- 3D Dungeon Crawler, No More Complicated Cards, In Game Advertisements!
- Crispy Components...
- GameState & Sector Data Structures
- Logic Flowchart, Game UI Layout, and Sector Resource Format...
- GTO TimerBar and the Magic of %^$# Data-Driven Design
- Programmer Zen: The Ant and the Grasshopper
- Faster, Wiz-War! Code! Code!
- Focus on Architecture, GameState Initialization and Basic Movement